![]() ![]() Superflat worlds also allow the player to access The End, which generates a normal dimension of floating islands, if strongholds are enabled, by spawning in an End Portal (block) using commands or by building your own End portal. ![]() Superflat worlds allow the player to access The Nether by building a Nether portal in the usual way or by spawning in a Nether Portal (block) using commands. In Bedrock Edition, the player always spawns at X/Z coordinates 0,0. Structures may not fully generate if the topmost layer is too low. When making a Superflat world, the player almost always spawns on the topmost layer and on some block types, within a 20x20 area. Because of the low altitude of the world, slimes spawn frequently. Since the height limit (320) is unchanged, there is almost one-third more vertical height available to build above-ground structures as compared to a normal world. The surface of the world is completely flat and at Y=4, except for villages and other structures if they are enabled. Because the entire world is a plains biome by default, villages generate relatively frequently in Java Edition, while in Bedrock Edition villages do not generate in Flat worlds. In a classic (default) Superflat world, the terrain consists of one layer of bedrock, two layers of dirt, and one layer of grass blocks.
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